On the Campaign Trail
Before your main action you may play up to one Action card from your hand. This is free and does not use up your main action.
Your pawn starts on your home state. Every hex below is reachable within two moves.
After the optional card, choose exactly one of the following.
Move your pawn 1 or 2 spaces to an unclaimed state, then trigger a standard auction for that state. Your pawn stays there whether or not you win.
How the auction works: you answer one trivia question — a correct answer earns a bidding credit (Easy +$5M, Hard +$15M) applied to your bid only. Then bidding opens to all players: $5M minimum, $2.5M raises. Last bidder standing wins the state and pays the bank.
Draw the top card of the Campaign Deck. Instant Cards (denoted on the card) resolve immediately; every other card goes to your hand. There is no hand limit.
Draw 2 dollar cards into your hand. Values stay secret — opponents only see how many cards you hold.
Place your color chip on any won state, return spent dollar cards to the bank face-down, discard played campaign cards face-up. Check whether this was the 36th state won — if yes, score now. If not, play passes to the left.
Scoring: state EVs + swing states ×2 + regional bonus (+15 EV for a connected 3-state core anchored to your home state, then +25 / +35 / +45 EV as the region grows to 4, 5, or 6+ states) − 10 EV per opponent-held state bordering your home state.